Portfolio
Unannounced UE5 project at Tequila Works
My contribution:
- Multiplayer gameplay engineer specialized in Artificial Intelligence.
- Agents decision, perception, targeting and locomotion.
- Enemy spawning system.
Hit n’ Rush
Hit n´ Rush is a third person multiplayer battle royale shooter set in a post-apocalyptic future on planet earth. Choose your character, the Rusher, to compete against other Rushers and fight against the mutants, Rovers. Loot the best weapons and find shelter from the deadly pulse.
https://store.steampowered.com/app/1036340/Hit_n_Rush/
My contribution:
- Multiplayer gameplay programmer and tech lead.
- Artificial Intelligence decision, perception and locomotion.
- Gameplay features as death camera, enemies, rover camps and chests.
- Deploying in Steam and Amazon Gamelift (linux).
- Built with Unreal Engine 4.
Necrognomicon
Necrognomicon it’s an action-tower defense game, similar to Orcs Must Die, based in the village of Gnomeville where you have to defend critical houses from evil garden gnomes made with Unreal Engine 4.
https://ventekgames.itch.io/necrognomicon
My contribution:
- Unreal C++ Programmer in a multidisciplinary team (20+).
- Gameplay features: AI behaviours, lawn mower, damage system, weapon and trap class hierarchy.
- Game systems: survival mode, difficulty system, level system, enemy spawn.
- Tools: grid system, cheat manager, score manager, gameplay data export.
- Responsible for Unreal Engine source code and installation build.
Asteroids
Simple spaceship in asteroid field game developed with a custom C++ engine.
https://github.com/amuoz/Asteroids
- OpenGL3
- GLFW
- GLAD
- GLM
- Custom physics and collisions
- Generic entity pool
- Custom vertex shader, geometry shader and fragment shader.
- FreeType
- VS2017
Relaxing Cup
Chill game made in GameJamMadridCrea with the collaboration of a pixel art artist, a game designer and me as gameplay programmer. Made with Unity.
https://itch.io/jam/game-jam-madrid-crea/rate/526992
Abandoned Tamagotchis
An experiment made with the purpose of learning Unity UI system. Graphics made by myself with Aseprite. If you played Tamagotchi in the past you should try my weekly game jam 119 for sure!
https://muoz.itch.io/abandoned-tomagotchis
Zero Baby
My first game ever made with Unreal Engine in 2019 Epic MegaJam. A 3D puzzles game in wich you manipulate a baby with no gravity.